Project
Role: Solo Developer.
Handcode VR was initially developed in Unity with an emphasis on functionality rather
than visual aesthetics. After
acquiring skills in Substance Painter, I chose to rebuild the project from the ground up
in Unreal Engine 5, utilizing
entirely new textures created in Painter.
The project is still in an early stage and is a work in progress.
Target Platforms:
Meta Quest 3 Stand-alone
Meta Quest PCVR